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Assuming “acquisitions” refer to nothing more than something like their acquisition of Shiver Entertainment (a studio specialized in supporting third-party partners to port their releases to Nintendo systems) or Next Level Games, then I see no issue with this. Better to have studios such as Intelligent Systems, HAL, and Mercury under Nintendo’s wing than to risk a competitor (e.g. Microsoft purchasing Rare, Sony purchasing Bungie, etc.) swallowing and killing them.

Though I am curious: What is the difference between Nintendo having a strong relationship with a 2nd party developer versus acquiring them as a 1st party? For instance, allowing Bungie to work independently from Microsoft may have been a good instance of acquisition being avoided, whereas in the case of Alpha Dream, the studio went bankrupt without their acquisition, or in the case of Rare, saw a collapse in quality upon leaving Nintendo’s sphere.