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Leynos said:

Spider-Man 2 was rushed to meet holiday sales. It was buggy as hell for me buying on launch but I had nothing game-breaking. I had cars driving through buildings. I fell through the world. Trapped in a building where I saw everything outside. I turned into a white cube a few times. Going back to a checkpoint, and I was fine. I saw people ascend buodings lol. It was mostly funny bugs but it was rushed. That had nothing to do with exclusive or not. That had to so with Sony pushing it out the door before it was ready. They patched the game and it was fine. If that is your example, then I can counter it with Cyberpunk 2077 and every fucking Bethesda game ever made.

Soooo its got nothing to do with single focus platform but more to do with timelines.. like every game made.

Weather you enjoy the bugs does not justify the bugs. You could literally say the same thing with every game with bugs.

Bethesda games? Okay how was Doom and Indiana Jones? Multiple system releases, they seem to have less bugs then Spiderman 2.. how is that possible? 

The point is game development depends on budget and timelines. Reducing platforms does not increase the budget of the game. 1st party games still have the same issues as 3rd party games.