curl-6 said:
You seemed to have missed a key word: can. If you optimize for one platform you can spend more of your time and resources on it than if you have to split it over PS5/Series X/Series S/Switch 2/PC/etc. |
Thats just an assumption on the Devs part. If we can see 3rd party devs out preform 1st party devs, then it just proves that's not true.
A small example below,
Spiderman 2: a 1st party game, released with many game breaking bugs.
Balders Gate 3: a 3rd party game, released more polished and had to release on everything.
It all falls under the quality of the Devs, not the amount of hardware it releases on.







