| Leynos said: Yup. High price. Proprietary cards. AT&T. Sony was booed on stage for announcing AT&T. Weak launch lineup. Bad marketing. Sony set it up to fail from the moment go. Oh, and no native backward compatibility. Granted, they fucked themselves by going disc on a portable system in 2004. So at launch, 3DS already had every DS game playable and a cheaper price (tho still priced too high at the time) |
Well, 3G was totally unnecessary for a handheld, so the higher price of that model and AT&T weren't really a minus point.
A Vita without 3G wasn't much more expensive than a 3DS XL.
The propriatary memory cards were a stupid move... they should have used micro-SD-cards instead!
If you already had a lot of digital PSP games (f. e. PSP Go owners), most (all?) of them were compatible on the Vita.
And there were great sales of PSP games with very attractive prices... much lower than most DS games for the 3DS. Here are mine:

And there were also great sales of PS1 games with very attractive prices... many of them lower than VirtualConsole games for the 3DS:

Crossbuy games were also an awesome idea: a handheld version for the Vita + a "docked" version for PS3 and/or PS4 bundled together for one price were practically the predecessor of Switch games with handheld and docked mode.
PS+ was quite cheap back then (~3 Euros per month) and every month some Vita games (and sometimes PSP games) were added to the "instant game collection"... totally worth it for Vita owners which also had a PS3 or PS4.
Last edited by Conina - on 26 October 2025








