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Fire Emblem Gaiden and its remake, Shadows of Valentia

It plays completely different from standardized Fire Emblem (which overall features Shadow Dragon's AKA Fire Emblem 1 gameplay)

It's more grinding, with tons of skirmishes. It's a game that makes you deploy all your units, which makes it far less "iron man friendly"

Characters have classes with progression tiers instead of the more simple single-promotion class

You play two main characters in two mandatory different routes as well (something that only comes back in Radiant Dawn), and your army is split

Spell list is particular to each unit instead of equipament. Weapons don't have durability and are functionally stats boosters, instead of mandatory breakable items characters used when attacking. Physical classes have combat arts (only came back in Three Houses)

The game needs you to explore dungeons, it's the only entry in the franchise with dungeon crawling. You need to best the dungeons to promote your units


The fandom opinions are very mixed. But still among my favorite entries