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JEMC said:

The Minecraft devs probably wouldn't add the creeper if they were following their current design rules 'because it would actually be so controversial'
https://www.pcgamer.com/games/survival-crafting/the-minecraft-devs-probably-wouldnt-add-the-creeper-if-they-were-following-their-own-current-day-design-rules-because-it-would-actually-be-so-controversial/
I think we can all agree that the creeper is one of the most iconic videogame enemies—next to the murloc, the goomba, and whatever the hell's going on with the tonberry. But it turns out that Minecraft's devs probably wouldn't have added it based on their current design goals.
That's per a recent dev blog (thanks, GamesRadar+). See, present-day Minecraft has a few core principles. The relevant ones to everyone's least favourite critter are "be fair to players", "bad things can happen, but they're technically the player's fault", "find the right level of destruction", and "don't add features that wreck player's builds."

I think this highlights a problem with game design in general, and I find it pretty ironic that Mojang doesn't consider their design principles flawed in this light. I don't think anyone considers creepers a bad thing overall, even though they do cause frustration too.