Alex_The_Hedgehog said:
For me, what usually makes me drop Kojima games is the gameplay. I thought Death Stranding had a very interesting story with amazing cinematics, but I just couldn't handle the gameplay. It's way too complex. And in the bad way. |
Yeah I often find that a lot of his design choices in terms of gameplay (and pretty much everything else) are based on "wouldn't this be weird/transgressive" rather than "is this actually fun".







