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Kyuu said:

The rumours have it at about 5070 Ti level, which would be underwhelming for a late 2028 console, notably worse than PS5 and even PS4 were at the time of their release. Perhaps this isn't factoring in the more advanced architecture and feature set which could be the game changers that effectively put it far above a 5080 in some ways.

PS5 ($400/Nov 2020) beat RTX 2070 Super ($500+/July 2019) and traded blows with 2080 (highend, $700/Sept 2018) in raster performance. PS6 needs to at least match a high-mid-range PC from the year prior AND be relatively cheap to achieve a comparable result. Granted RDNA2 sucked at RayTracing and ML.

Xbox Series and PS5 also introduced RDNA2 a week before PC. I wonder if PS6 will include any significant features not found in 1-2 year old highend PC's from at least AMD's side.

It makes more sense to compare Sony's consoles with AMD GPU's directly.
The Playstation 4's GPU's closest equivalent was the Radeon 7850.
The Playstation 5's closest equivalent GPU is the 6700... A mid-tier 9060XT is already 50% faster.

They roughly fall in that upper mid-range segment in AMD's product stacks.
The Playstation 6 would be roughly equivalent to a Radeon 9070 if it released today, which is already competitive with the RTX 5070. (Non-Ti) 

The Radeon 10070 or 10700 (There will probably be a new naming scheme.) should be a substantial improvement over the 9000 series due to the improvements to A.I and Ray Tracing which is the industry paradigm shift that is happening currently... And where AMD, Intel and nVidia are investing most of their transistor budgets into improving.

As for hardware release timelines... AMD is building it's GPU's alongside next-gen consoles, they release when they release... AMD, nVidia and Intel have a release cadence to coincide with their OEM contracts, which may be before console hardware or after... But these things take YEARS to design, iterate, design some more, ratify and test... Then release.

Honestly though, I hope Sony and Microsoft drop their next-gen consoles with xx60 tier hardware rather than xx70 tier hardware and opt for Zen Compact cores to optimize die-area and substantially reduce costs.
And with the new compression being built into next-gen GPU's, we should see some significant bandwidth gains.

In short... I want smarter and more efficient designs, not just large, fast and power hungry.

Last edited by Pemalite - on 10 October 2025

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