Pemalite said:
Kyuu said:
Seems like the PS6 isn't coming before 2028 at the earliest, which is good news to me, but I hope this leads to it being more powerful than what the leaks suggest. If not, then at least cheaper than we think.
If a true paradigm shift is on the way, a 2028/2029 PS6 achieving only 5080 level performance would be quite underwhelming.
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The technology will be rolling out in RDNA 5 next year, which will enable developers to start playing with the technology and build development tools around it... Which means we should see a rapid uptake when the Playstation 6 drops.
Technically Sony could drop the PS6 late 2026 in conjunction to RDNA5, but 2027/2029 is likely a better window so they can be on a better process node for a smaller and more power efficient chip.
I would expect the Playstation 6 to be about equivalent to a mid-range PC, just like the Playstation 4 and Playstation 5 to keep costs reasonable, but it will be -smarter and able to do more with less. - And that is what the industry needs to reign in costs, especially as Microsoft, Nintendo and Sony don't wish to subsidize console costs to the same degree as they used to.
But the bigger picture here is what it would mean for a potential Playstation handheld... A.I scaling and efficient RT would be transformative. We are seeing AMD Z2 Extreme chips competing with the Switch 2 in terms of raw power, but the Switch 2 wins because its a smarter and more efficient design, despite being based on older technology, so that's super exciting.
Cerny and AMD are doing some great things that should benefit the entire industry.
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The rumours have it at about 5070 Ti level, which would be underwhelming for a late 2028 console, notably worse than PS5 and even PS4 were at the time of their release. Perhaps this isn't factoring in the more advanced architecture and feature set which could be the game changers that effectively put it far above a 5080 in some ways.
PS5 ($400/Nov 2020) beat RTX 2070 Super ($500+/July 2019) and traded blows with 2080 (highend, $700/Sept 2018) in raster performance. PS6 needs to at least match a high-mid-range PC from the year prior AND be relatively cheap to achieve a comparable result. Granted RDNA2 sucked at RayTracing and ML.
Xbox Series and PS5 also introduced RDNA2 a week before PC. I wonder if PS6 will include any significant features not found in 1-2 year old highend PC's from at least AMD's side.