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curl-6 said:
JackHandy said:

I just don't agree with that. Every Nintendo console after the NES dropped in sales, and eventually, it wasn't even cool to play their games. GTA 3 vs Sunshine? If you were around at that time, that wasn't even a debate. Nintendo had a short bump with the Wii, but that was casuals. So you're going to have to convince me how this all wasn't a part of a consumer-wide trend if you're going to make that argument, because the data just isn't there.

It sounds as though your mind is made up and you won't accept any evidence to the contrary.

There was no sudden change in the audience going from 2016 to 2017; no large demographic shift of any kind that would explain the entire market suddenly deciding to like Nintendo games again. What changed was that Nintendo went from offering a terrible system to a desirable one, hence the games tied to those systems became far more successful, it's as simple and self-evident as that.

I am more than willing to have my mind changed, but I need something more compelling than that.

Basically, your premise is the system sells the game. Mine is the game sells the system. Case in point: if we're going to go with the idea that consoles sell games, then we're also going to go with the idea that something like fifty-million people were looking at Mario Kart 8 when it launched and thinking, Man... I would love to get that game, but that system... it's just so horrible. I personally have trouble buying into that logic. It's just too big a number; too big a leap.

Generations of people come and go. Attitudes change. During the PS2 era, every game Nintendo launched was considered kiddy and not taken seriously by the majority of the gaming community. Now, those same games are considered by younger generations who weren't around then to be utter masterpieces, which speaks directly to my point.

People changed.

Nintendo didn't.