By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Chrkeller said:
sc94597 said:

I disagree that Cyberpunk 2077 isn't relatively impressive on Switch 2, given its form factor, power consumption, and base specs. 

Think we should contextualize it a bit. The versions on the other current generation platforms went through quite a few stages of platform-specific optimization via patches that the Switch 2 version still hasn't gone through yet. Performance likely will improve over time like it did on those platforms.  

Texture quality is often better than the Series S version.

Effective image quality, is at times better than Series S (but also at other times worse), as well. 

Basically the game is tailored to the advantages and disadvantages of the Switch 2's hardware.

I've played the game on both my Rog Ally and Switch 2 (as well as high-end PC of course) and it is basically impossible to get the Rog Ally at Switch 2 comparable settings with a 25W TDP. You have to bump it up to 35-40W to get it close. What Nvidia achieved with the T239's power-constraints, is impressive. 

I don't think it is quite sound methodology to extrapolate "between PS4 and PS4 Pro" based on internal resolution, given that DLSS is far costlier than TAA , and if the Switch 2 version didn't use DLSS it almost certainly would have higher internal resolutions. Which Digital Foundry, to their credit, noted as a critical caveat to that rough statement. But yeah, the PS4 Pro does have an internal resolution advantage (which sometimes it and the Xbox One X had over the Series S as well, in certain games.) 

The Switch 2 should be expected to perform better than last generation consoles would have in current generation titles, because it has a more modern feature-set (i.e mesh-shaders, accelerated ray-tracing, etc.) 

People tend to cherry pick cyber and S2 performance.  The Series S is running at a much higher framerate and the S2 version has significantly reduced NPC density.  The image quality for the S2 came with sacrifices.  Not mention shadows take a huge hit as well.  

As for as hardware tiers, now that teardowns and analysis has been done, it is clear the S2 sits way closer to the ps4/pro than it does with current gen hardware.  Which many of us wholly expected.  

Do you undestand now that you are wrong and switch 2 much closer to series s than ps4 pro?