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As others have said, they could weather the storms of failed home consoles thanks to their cash reserves and continued handheld success. But I'd say the main reason they haven't been forced to go 3rd party like Sega is their ability to switch tactics after a console fails. They did it with the Wii and again with the Switch. The Gamecube 'failed' because it was the console the N64 should have been and was fighting a war that was already lost. The same thing happened with Sega and the Dreamcast, which was what the Saturn should have been and too little, too late. and a similar thing is happening with Microsoft now, which continues to release direct competitors to Playstation in terms of power and features even though they know that's a failed strategy after the XBox 1 lost the momentum the 360 had built up. They are not adapting like Nintendo has done multiple times now.