| OneTime said: That's a really pointless take in 2025. The Switch is clearly designed as both a big screen TV console and a portable device. There is simply no need to have different games and hardware for portable devices anymore. Just like PC games can run on both a desktop and a laptop: hardware limitations of the old days don't apply any more. |
It's literally just a portable device.
Mobile form factor designed to be used in your hands.
Built in display for mobile gaming.
Wireless connectivity to live that cabled free life.
Built in battery to be played on the go.
Mobile SOC optimized for power consumption over pure performance.
And it connects to a dumb USB-C dock for charging and video output, just like every single laptop, tablet and phone does in 2025.
It's a handheld in it's purest form.
It looks like a handheld, it plays like a handheld, it sounds like a handheld (With tiny speakers), it's probably a handheld.
The hardware limitations of the Switch definitely still exist, relative to fixed consoles and PC's... It's not pushing high fidelity 4k, 60fps on a TV.
And that difference has always existed between mobile devices and fixed hardware because you cannot push the clockrates and power consumption in a handheld.
Thus far you haven't really given a logical rebuttal on why it's not a pure handheld. It even uses mobile (CPU+GPU+Ram) chipsets for christ sake.

www.youtube.com/@Pemalite








