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JackHandy said:
sc94597 said:

This is the one aspect of the Switch 2 launch I think Nintendo really screwed up. It is clear the SW2 was aiming for an earlier release date than it actually did, and you would expect developers to have more time with dev kits, not less given that. I am sure Nintendo has its reasons, but I doubt they're very good.

This is the way the industry has always gone. Company A are underdogs, goes full-on consumer-friendly mode with affordable pricing etc until they are now market leader, then suddenly raise prices and become anti-consumer until the consumer stops buying their products, then reverts magically back to original approach... rinse and repeat. We've seen this from all three of them, and it gets tiring. You'd think they'd figure this stuff out but nope.

Consumer friendly?? Since when was Nintendo ever consumer friendly relative to today’s Nintendo? Switch was the most expensive gaming device until November 2020, and they have an extensive history of rereleasing old games for inflated prices. If anything, they’re more consumer friendly now than ever, selling an on-the-go home console well below the competition AND offering their entire NES through GCN catalogue at only $50/year.

Also…why are we talking about consumer friendly when discussing delayed dev kits being sent to an indie studio? I feel this should be more a topic on partner friendliness than consumer, no? In which case, as the comment above me pointed out, Nintendo has been a lot more generous to devs as of recent than ever. Nintendo just has a strict MO of quality assurance for the launch period of a new system.