sc94597 said:
I'm not quite getting the logic here. The game by default runs beyond expectations on RDNA2 dGPU's already (outperforming Ampere even in RT loads you're suggesting), but somehow that means there is more room for the Steam Deck (and AMD iGPU's in general) to be optimized beyond this and not less? Isn't the argument being made that it isn't optimized well on Steam Deck (and other platforms with AMD iGPUs) and could potentially be? Also, as I pointed out in another post - this title isn't exceptionally optimized for SW2's GPU as many are making it seem. In docked mode SW2's GPU is about 70% of a 45W TGP RTX 3050 mobile, and in SWO it is performing roughly in line with that (variable 50-70 fps on RTX 3050 laptop vs. 30fps @ same internal resolution and with reduced graphics settings on SW2 docked, 57% of the internal resolution in portable mode as docked mode/RTX 3050m also @30fps.) Performance is basically right in line, if not a bit underwhelming for docked mode, with what you'd expect with scaling based on raw power of these respective Ampere chips/modes. |
What I'm saying is that even AC:Shadows build for Deck it's not custom built port, like Outlaws is on Switch 2. So what I'm saying, again, is that if Deck was given Switch 2 treatment and care, with all the additional reductions, Outlaws would, more likely than not, run fine on it.







