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BraLoD said:
Kyuu said:

By "universal masterpiece" I meant a game that is generally regarded one of the best. TLoU2 is a divisive game per consensus (due to the story, which is a central element of the series). Critical reception doesn't always align with the general opinions. There are countless cases where critical and user receptions are quite different. A game/movie/whatever that is universally loved doesn't exist, but some are closer to achieving that than others. TLoU2 doesn't stand alongside Sony's most beloved games of all time, it's too controversial for that.

I probably wouldn't trade the Metal Gear Solid 1 experience for the entire PS5 library (including MGS Delta), but this is taking into account the sentimental value of MGS1, my GOAT! It does not mean that I think it's better than all PS5 games combined.

All things considered, Insomniac is objectively on a whole other level compared to this era's Naughty Dog which hasn't produced a single game this generation. This isn't the kind of flaw that a generation-defining Intergalactic can address.

It sure is when the studio/franchise in question is generation definying. And that is what Naughty Dog does.

Look at Nintendo, it basically only have 1 major 3D Mario every generation with the exception to the Wii and you'll struggle to find someone complaining about it because those games some the definying experiences for them.

People wait as long as needed for a potential Red Dead Redemption 2 and GTA 6, a new major Zelda or God of War. These are the level of expectation and weight a Naughty Dog game carries.

Insonmiac is great, and their output is actually crazy fast, but it is indeed different levels of games.

Agree to disagree. Nintendo's development structure is different. The studios/teams responsible for 3D Mario or Zelda get involved in other projects. Like Capcom and Sony's own late Japan Studio, it's hard to get a real sense as to how efficient each team is. Retro Studios is the better comparison. Nintendo fans rarely mention Retro as being Nintendo's best even though they're responsible for Metroid Prime, one of the greatest video games of all time. Because their output is crap and they don't consistently make masterpieces.

PS3 era Naughty Dog made 4 games including 2 generation-defining ones (and arguably Sony's most liked games of all time), which rightly put them among the very top developers of the era. These days they're just not that. The term "generation-defining" is also fairly vague. Insomniac has 3 titles in Playstation's top 20 dollar selling premium games in the US (the oldest of which is a 2018 game) while ND has none. Bloodborne can be viewed as generation defining but then... it didn't sell 10 million, so maybe not? I don't pay much attention to sales in this context, but someone else might. The aforementioned Metroid Prime sold less than 3 million copies yet it feels like a crime to not view it as generation-defining, given the overwhelmingly positive reception from those who played it.

It can be argued that the only time ND made generation-defining games is the PS3 era. PS1 Crash games were big sellers but weren't as respected as MGS, FF7, and several other PS1 and gen 5 games. Overall I do consider original Crash trilogy as generation-defining (because it was an icon. Then again Pokemon also is an icon and it's currently shit lol). Jak series was great and I loved it, but not generation-defining by any stretch of the imagination.

I understand where you're coming from though. Naughty Dog at its best is on a different level from Insomniac at its best (so far). But productivity is an objective fact that puts Insomniac well ahead of current ND. Insomniac has grown so much over the last decade whereas ND declined and disappointed.

Ripto's Rage >>> any Crash that isn't CTR by the way :P