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Farsala said:
zorg1000 said:

I truly do not understand people’s expectations sometimes, here is the first party lineup along with some of the bigger 3rd parties franchises for the current fiscal year:

June 5-Mario Kart World

June 5-Cyberpunk 2077

June 5-Hogwarts Legacy

June 5-Civilization 7

June 5-Sonic X Shadow Generations

June 5-Street Fighter 6

July 11-Tony Hawk Pro Skater 3+4

July 17-Donkey Kong Bananza

July 23-WWE 2K26

July 24-Super Mario Party Jamboree+Jamboree TV

August 5-Apex Legends

August 14-Madden NFL 26

August 28-Kirby & the Forgotten World+Star Crossed World

September 4-Star Wars Outlaws

September 5-NBA 2K26

September 5-Daemon X Machina

September 26-EA Sports FC 26

October 2-Super Mario Galaxy 1+2

October 3-Borderlands 4

October 10-Little Nightmares III

October 14-Just Dance 26

October 16-Pokemon Legends Z-A

October 23-Persona 3 Reloaded

October 30-Dragon Quest 1+2 HD-2D Remake

November 6-Hyrule Warriors: Age of Imprisonment

November 12-Yakuza Kiwami 1/2

November 14-Dragon Ball: Sparking Zero

November 20-Kirby Air Riders

December 4-Octopath Traveler 0

December 4-Metroid Prime 4: Beyond

2025-Elden Ring: Tarnished Edition

2025-Sonic Racing Crossworlds

January 22-Dynasty Warriors: Origins

January 22-Final Fantasy VII Remake Intergrade

February 5-Dragon Quest VII Reimagined

February 12-Mario Tennis Fever

February 27-Resident Evil 7/Village/Requiem

March 13-Monster Hunter Stories 3

March 27-007 First Light

Spring 2026-Yoshi and the Mysterious Book (Crafted World was March so I’m guessing this is)

I just don’t get how someone looks at that lineup and is like, “yeah, that’s a soft release schedule”

I am talking sales potential here, IE: 10m+ in one FY.

Mario Kart fits the bill but no 3D Mario, splatoonn, smash, Zelda, AC.

Their FY Forecast for s2 makes sense, keeping that in mind.

You think Nintendo makes their sales forecasts based on the specific number of games that sell over 10 million rather than basing it on the overall library, release schedule, price, production capacity, market conditions (tariffs), etc?

You’re also acting like 15 million is some mediocre number for a console’s first 4 quarters.

First 4 quarters, first 5 quarters

Wii-13.17m, 20.13m

PS4-13.5m, 19.9m

NSW-14.86m, 17.79m

PS5-13.4m, 17.3m


I included 5th quarter because different launch dates mean some of those consoles didn’t have their first post-launch holiday season yet.

It’s also pretty clear that Switch 2 has no problem with demand and whether or not Nintendo exceeds their 15 million goal is dependent on how many they can produce and ship over the holiday season.

Most likely, we will see total shipments over 8 million at the report for the quarter ending Sept 30, in which case they will adjust their forecast to something like 16.5 million and possibly exceed that as well.



When the herd loses its way, the shepard must kill the bull that leads them astray.