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sc94597 said:
Cerebralbore101 said:

Cosmetics are not an unimportant part of the game. People say that it doesn't affect gameplay, but one of the ways I enjoy playing a game is changing how my character looks. So for me it does affect gameplay and needs to be included in the regular price. 

You could easily trade to complete a Poke'Dex—no need to buy both versions. 

1. Do you think you are in the majority or minority on this? Do you think most people playing Pokémon care about some cosmetic features being missing from the base-game, especially given that in previous games there really wasn't much in way of customization of Pokemon outfits?

2. In the context of Pokémon, cosmetics is pretty much a gimmick (which can be valuable for some niche of the fanbase, but not generally) in my opinion, and if creating more assets to appeal to people who enjoy them cost more then it makes sense to charge more. 

3.You could trade to complete the Pokedex. How "easily" that trading is, depends a lot on your circumstances, and regardless it is a lot easier to do so if you have multiple (different) versions of the game. 

1. Argumentum ad populum. 

2. It doesn't cost more to make a hat or other cosmetic.  Most cosmetic items take anywhere from 5 minutes to a couple hours. Full-on detailed skins that need their own 3D model take 100 hours. But even comparing the 100 hours to pay an artist, for a $10 cosmetic is ridiculous. Even if only 10,000 people buy that $10 cosmetic you've made $100,000. That's more than the artist makes in a year. Cosmetics in games are clearly rip-offs and anyone who thinks they aren't really must like the taste of boots. 

3. Your circumstances don't make trading significantly harder. A link cable was $10. Nintendo online is $1.66 a month. Are you telling me you have zero friends that play Poke'mon and are afraid to meet new people, and have no money?