BraLoD said:
How is it even a question? The game is announced, not released, and if you don't pay $90 or $100 you do not get all the content it has announced right not, so by definition, it is not complete, as it is not whole. |
Let me ask this: Had the DLC been announced post launch, would you be more or less upset? Would you be so much less upset so as to no longer call the game “incomplete at launch”? (Often times, DLC is in development pre-launch.) If not, then would you argue that a game like Mario Odyssey or God of War Ragnorak were “incomplete” at launch? I’d argue those games were complete and simply received a “cherry on the top.” Additionally, if pre- or post-launch reveal makes no difference, then (going back to my OG point) there have been maaaany games to have absolutely crushed that $100USD barrier when accounting for DLC costs.
While I personally do not appreciate when businesses shove out paid DLC onto a finished product, I think I’m getting a tad bit lost in your rationale.








