| ALinkInTime said: Silksong is definitely the biggest indie launch of all time, and the hype was extremely high going in. The final score will definitely drop a few points. I haven't played the Hollow Knight games, but I've heard Silksong is harder than the original and with more enemies that do double damage so I expect some future reviews to dock points for that. |
It's significantly harder than the original HK, to the point where it sometimes becomes really annoying and frustrating. I don't remember feeling that kind of frustration while playing HK it was hard yes, but always fair and with a very smooth difficulty curve. Silksong, on the other hand, is really brutal right off the bat
HK has a really well-thought design, teaching you the game mechanics gradually: enemies and hazards are placed in a way that lets you learn safely at first, before steadily becoming more challenging. Silksong feels more like it's designed to constantly throw challenges in your face. The enemies are sponges, and the fact most of them don't drop currency makes the game less grinding-friendly (which, imo, is a HUGE mistake in a game with souls-like design that allows you lose your rosaries if you die)







