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I think that's why I still like them to this day (at least, their philosophy when approaching game design).

It seems you can feel it sometimes when you play one of their games - You get this feeling that it could have been anything, but they decided to slap an existing skin to it. But somehow they make it work, probably because the art direction and everything else is built around the gameplay mechanics, not the other way around. Hey, it's been working for the past 30 years, so they must be onto something.