Tbh although I like the game I can see why some players feel Hornet isn't optimized for the game she's in because at times feels like you're fighting the game itself rather than growing with it an example being the currency system, enemies don't drop much of the game's currency which massively impacts upgrading as for some reason SS has a large amount of save points and quick travel locked behind purchasing them unlike in HK where only a handful were the same (In SS it's reversed) this slows down purchases for upgrades. For those unaware who haven't played any HK game they're a Metroidvania that uses the soulslike mechanic of when you die you gave back to the last save point you used, you also have to go back to where you died to reclaim any currency you had on you at the time making saving quite an important thing especially as for some reason despite being the stronger character Hornet takes double damage from most enemies where as the Knight only took double from certain high level enemies.







