I don't view it as Indie vs high end graphics, but size of the game. Companies need to cut the fluff. I really liked Rebirth but Queen's Blood being mandated is stupid. Way too many side quests. The whole Cait Sith section was silly. I am picking on Rebirth, but most AAA have the same issue. Streamlined and focused is a better experience than a giant game with a bunch of worthless nonsense. FF16 had a side quest where a blacksmith figures out a knive needs to be sharp... I mean really? WTF? Games need to be smaller and more focused.
Edit
In short I am really tired of companies making every game 40-80 hours. Just stop. Some games make sense at 80 hours, like BotW. But Rebirth should have been 30 hours, FF16 should have been 15 hours. I honestly avoid many games because they are too damn long.
Last edited by Chrkeller - on 05 September 2025|
i7-13700k |
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Vengeance 32 gb |
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RTX 4090 Ventus 3x E OC |
Switch OLED







