The PS6 Portable essentially cuts the next-generation off at the knees before it even starts, you're locked into sub-PS5 performance for the next generation already.
The PS5 is going to as a result be getting new game for probably another like 10 years.
Nintendo will retaliate with a Switch 2 Pro that matches whatever Sony releases, they're not going to let Sony just walk onto their turf and take a chunk of marketshare away from the only console they have. So what I think is actually going to happen is the "normal PS6" is actually in some ways going to become like a secondary platform.
It will just be there to run the PS6 Portable games (which are sub PS5 in spec) at higher settings and that's essentially it, but the PS6 Portable is actually going to be the machine that all devs have to make sure a game runs on (which they can port to Switch 2/Switch 2 Pro).
Console generations as they existed in the past as such are essentially over with as a result. Developers cannot have another doubling of budgets happening anyway ... it's not workable for the industry, I think even Sony knows this now. There's no where to realistically go significantly past a PS5/PS5 Pro. They've already hit a dead end.







