By using this site, you agree to our Privacy Policy and our Terms of Use. Close

I do kinda feel like stuff like Nanite and Lumen, while they do look awesome, are kinda a bit too ambitious for current console hardware to run in a performant manner, at least as long as devs insist on shooting for 60fps.

UE4 had a similar issue last gen where games pushing its features often fell below the usual standards of 1080p on PS4/900p on XBO cos they taxed the hardware so much.