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I don't think it's a laziness issue.

It's like asking a mom of triplets to also make a top cuisine class meal for dinner every night, while keeping the house spotless ... she's already dead tired looking after the kids all day and you're nitpicking that the dinner isn't Michelin star quality.

The scope of today's games and graphics even at a PS4 level is incredibly high and is driving teams to exhaustion to hit release dates as is, unfortunately proper optimization has gone out of the window. Something has to give and the two things that are "giving" it looks like are budgets (ballooning out of control) and optimization (no time for it, and too complex with projects of that scale).