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curl-6 said:
HoloDust said:

I think the main culprit here is From Software - as good as they are in making great experiences, they are very limited when it comes to technical aspects.

This, From's games are always poorly optimized.

Elden Ring isn't stable even on PS5 and Series X, of course it's going to suffer on a hybrid device that's a fraction the size and wattage. 

I think the bare minimum should be matching base PS4 version's performance. If FromSoftware can't achieve that, it would be bad even per their own low standards. Perhaps the game/engine is heavier on CPU and memory bandwidth where the Switch 2 struggles, and some settings are needlessly closer to the PS5 version.

Some games/engines will just need more time and money to be calibrated for Switch 2.