LegitHyperbole said:
The last few chapters go very quickly, I finished them in one evening but the idea is to wait to max facilities in late game when you have the tools and infrastructure and only do bits and bobs throughout the campaign, while addingats to infrastructure like in the first game to get that extra star up and some new gear and also do the sub orders as they become available. Also, lost cargo has a massive impact on increasing star ratings and there really is no point making a massive delivery. I can see why maxing facilities as you go along with the story would be disastrously mind numbing and take way longer, esspecially when some facilities have a lock that won't let you proceed to gain stars outside of suborders which come online periodically. I seen someone on my friends list take 180 hours because they didn't wait til end game to max, my PSN says 118 but some of that musta been AFK time cause my in game timer is less than 110 and I wasn't particularly effecient or planning and build all the roads, mines and a zipline network over the harshest terrain and BT areas and even upgraded many sections for increased speed and distance. I guess it was because going through the game I kept a long list of things to do, deliveries and upgrade materials to manage no matter what direction I went. You could well get there in less time than me yet, as most people I have seen tend to plat around the 120 mark give or take 10 hours. |
I’m at 95hrs (100hrs on my profile) so probably 120-135hrs max. I’m in the home straight tho, 6 missions left and 4 facilities left to find (10 left to 5* but that 5th star takes too damn long). I get the game really really wants you to build shit but if they wanted that … they shouldn’t have give the off-roader spiky tires. Straight up becomes the mako from Mass Effect.
Last edited by VersusEvil - on 17 August 2025Ride The Chariot | ‘26 Completion
Got a high noon meeting with the devil and the herald, and the Lockheed birds.








