| Chrkeller said: Umm, so are you. You are saying the same things over and I already made it clear I don't agree. S2 is ps4 tier like DF said and a few other sites. I don't know what to tell you. I've played MKW and DK, they both look like ps4 games. Powerwise the S2 is a ps4 with a handful of tricks. And the differences are minor. You think if you toss up a pic of ps4 cyber and S2 casual gamers would see a difference? And half tiers, frankly, seems silly. It almost comes off as though people think a ps4 that fits in one's pocket is an insult, for some odd reason. Personally I find it to be a compliment, given I remember where we came from with the OG GB. At the end of the day is the S2 is 30% above the ps4 and the ps5 is 600%.... what tier is the S2 on? Ps4/pro. And with that many GPUs you should know as well as I do, raw power makes up for fancy new chipsets. Would you trade your 3080ti for a 5060? The 5060 has the new fancy bells and whistles. Personally I'd keep the 3080ti, older chipset but has the raw power to easily overtake the 5060. Raw power is being underrated in this discussion. |
So usually when one forms an argument one makes a main point, and then supports that main point with supporting evidence or reasoning. I have been doing the latter as well as the prior (even if I am restating some of the main points from post to post.) I've also addressed the points you were making. What I keep bringing up is that you're refusing to even address the points I am making, especially when relating to the 9th Generation feature-sets that make a lot of current-generation only titles impractical to impossible on a PS4 Pro let alone a base PS4, but aren't impossible or impractical on a Switch 2.
Your main support is (often an overextrapolation of what) "DF said", which is not a very strong support for any claim, let alone a bold one like "Switch 2 is PS4 tier."
As to your analogy, both the RTX 5060 and 3080ti support the same base APIs and rendering pipelines and therefore the same set of games, so I don't think your analogy quite fits. A better comparison would be something like a GTX 1080ti and an RTX 3050. The 1080ti is +35% the raw performance of a RTX 3050, but I can guarantee you that the RTX 3050 is going to support more and more games that the GTX 1080ti won't support as time goes on. When you account for DLSS the RTX 3050 is often a better buy even for games that they both do support. An RTX 3050 can already play games the GTX 1080ti can't.
This is where I make a point that if we do away with half-tiers, then we need to start considering what generation (from a hardware perspective) a platform lies by its capacity to play more of the same games without fundamentally changing the rendering pipeline. The Switch 2 can play all 8th generation titles, and nearly all 9th Generation titles (with the exception of CPU bound titles that perform poorly on other 9th Generation hardware.) The PS4 (and Pro) can't. It's not cherry-picking to say that a game like Star Wars Outlaws (even if it releases barely playable) is possible on Switch 2 in a way it's not on a PS4 Pro.
Last edited by sc94597 - on 14 August 2025






