redkong said:
sc94597 said:
No offense, but you didn't actually address the post that was written, and just re-asserted your position.Â
It's no more cherry-picking to identify the significant ways in which the Switch 2 is exceeding the last generation platforms in Cyberpunk 2077 than it is to identify the ways in which it isn't (especially as the prior are more numerous, and cumulatively significant, than the latter.)Â
Digital Foundry didn't even make the hard statement you are suggesting they did anyway. Richard was very measured in his statement, and contextualized it pretty well, with a healthy degree of uncertainty. It never was a general statement of the relative performance of the Switch 2 compared to the PS4 and PS4 Pro nor even of Cyberpunk 2077 but how it measured up in a particular area (internal resolution.)Â
This is the language used,Â
[After making the internal resolution comparison] "I guess you can say that Switch 2 falls possibly in between PS4 and Pro, though ideally I'd like more data here. And of course, some idea of how much computational load DLSS is putting on the Switch 2's GPU, which is going to be far less with the TAA solutions used by the PlayStation consoles"
Aries S. So, any argument that depends solely on internal resolution here likely also would have to apply to the relative difference between Pro/One X and Series S. nd again, I would like to mention that there are cross-platform titles (including, native resolution, this one) where the PS4 Pro and One X have higher internal resolution than the Se
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I think it's fair to say that if series S CPU was similar to Ps4 pro then basically they would be very similar in what they offer in most games with them trading blows depending on the game. It's the CPU that makes it a step up.
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Not just the CPU. It is also the feature-set. The PS4 Pro would struggle to run the handful of current generation games that have mandatory RTGI or mesh-shading.
This is a 6500xt (slightly better than Series S' GPU) running Alan Wake 2.
This is an RX 590 (moderately better than PS4 Pro's GPU.)
Both are using similar CPU's (Haswell i7's.)
On paper these GPU's are "similar" (other than power-draw of course) but the feature set does matter in many current gen only titles, and that is why the 6500xt is outclassing the RX 590 here.