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HoloDust said:
Bofferbrauer2 said:

Unless you want a real Might & Magic game, that is. Still waiting since Might & Magic VIII for a worthy successor. No, IX: Writ of Fate and X: Legacy don't count...

Yeah...honestly, for me even VIII was already quite a bit weaker than VI and VII.

And off course, obligatory "fuck Ubisoft" for buying M&M IP and sitting on it without doing anything worthwhile. Which is maybe blessing in disguise - imagine the garbage that their "design by committee" devs would churn out, instead of proper M&M. Maybe they will sell it off in this rumored restructuring to someone who cares...

I wish Jon Van Canegem could buy back the rights, but considering his mobile game just died earlier this year, I have my doubts he could finance that...

VIII was weaker (and easier and too short), but at least it had an interesting set of races to play, but balancing was, yet again, totally off. Balancing issues were a problem in all 3 3D Might & Magic titles, and just got worse over time:

  • VI had that if you could learn the skill, you could master it, too, which made Knight and either Sorcerer or Cleric (one of both is needed for Light/Dark magic, which Druids don't learn) redundant.
  • VII made the Cleric essential and the Thief OP (higher Armsmaster skill than a freaking Paladin, hello?) and on a good side run arguably also essential too as only an evil Monk can learn master disarm traps, everybody else just gets expert at best, and if you want to mix potions, then also the Druid can get essential for the stat-raising potions. Meanwhile the Ranger is absolute rubbish and while he has a lot of skills, he's only basic or expert in the vast majority of them.
  • VIII has pretty novel races, but their balancing is even worse than in VII. Dark Elves and Dragons are so OP that you barely need anything else - while to others (Minotaurs and Vampires) are borderline useless while Trolls and Knights are just two flavors of the same stuff. Druids got dummied out (there's still the Druid circlet in the game hinting at their existence earlier in development) and while it has so many different races, I'm still sad no Lizardmen race got into the game (Grandmaster Spear, Master Archery and Regeneration just make so much sense for them as a playable race), despite the game starting on their island and fighting the Regnan Pirates. You get a representative from every other race in the game but not them...