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S.Peelman said:
HoloDust said:

I don't think we're even close...fully physics simulated worlds, with systemic gameplay, yet with AI "director" to keep the narrative tension, with "smart" AI NPCs that you can talk to freely, all in fully ray traced presentation, and all that in one game...yeah, we're not even close.

But does this make a game more ‘fun’?

Sorry, is this a serious question? I mean, apart from fun being subjective category?