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HoloDust said:
Cobretti2 said:

...moments and just shows that we peaked in gaming already.

I don't think we're even close...fully physics simulated worlds, with systemic gameplay, yet with AI "director" to keep the narrative tension, with "smart" AI NPCs that you can talk to freely, all in fully ray traced presentation, and all that in one game...yeah, we're not even close.

But does this make a game more ‘fun’?