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curl-6 said:

It will be interesting to see what the first titles to come after this will be; we've already had stuff like LEGO Horizon, licensed IPs like Patapon/Everybody's Golf, and Helldivers coming to Xbox next month; the next logical step you'd think would be digging through their back catalogue for things that can be easily ported and would resonate with the Switch 2/Xbox crowd, like Xbox did when it started with ports like Grounded/Sea of Thieves/Hifi Rush/Pentiment last year.

They're already remastering a lot of their PS4 library for PS5 with games like Zero Dawn, Days Gone, TLOU1, etc so perhaps the next step is for those titles to go multiplat.

You can only keep selling the same game to the same audience for so long. At some point you have to expand to other platforms to gather a new audience. I think those games would have sold more on Xbox and Switch than PS5 especially since those gamers already had access to them from PS4 and had a $10 upgrade, whereas the other platforms would have to pay full price. Those games reached their max potential on PS and PC, so the next step is Xbox and Switch.

I've always wondered this. Sony said they were expanding their games to PC initially because they wanted to expose the PC audience to their games to get them to buy a PS (obviously didn't work and are now doing it just to make more money), so why not apply that same logic to Xbox and Switch?