JEMC said:
Some games can be brutal on the CPU side. Stellaris and other strategy games with hunderds or thousands of units can bring any CPU on its knees as well. Who knows, if rumors are true and next gen we get a 6GHz 10800X3D with 12 cores and lots more of cache, it can make the GPU the limiting factor once again. But it won't be great to use at Summer either. |
You would be surprised how many games will use all 16 cores/32 threads on my CPU, but RTS (And even TBS like Civilization!) games are notoriously impactful on PC. (Except StarCraft 2)
We do need to see non-RTS developers push their games beyond 8 cores though, because hardware is so far ahead of software it's pretty ridiculous.
My 5950X is 5 years old and there isn't a single game that isn't playable, I would hang onto it for another 5 years if it wasn't for the fact other stuff I do needs more.
With that, new hardware has started rocking up at home, but I don't fly back until the 5th of August... My Intel ARC notebook is overdue for an upgrade as well, but the Geforce RTX laptops are hot garbage this year with the 5070 only having 8GB of VRAM.

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