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Hardstuck-Platinum said:
Cerebralbore101 said:

GaaS has definitely hurt them. Between buying Bungie and cancelled GaaS products they've burned 6 billion with no profits outside of Destiny money. PC ports will hurt them next gen. PC ports are a "good for business in the short term, but awful for business in the long term" type of strategy. 

The PS3 vs 360 era was the only time when PlayStation and Sony overall was suffering. Every other console has been a success. GaaS failures and PC ports don't necessarily seriously interfere with the success of a console. You could argue that they could have invested those few billion into better games and kept 100% exclusivity they might have sold a million more consoles, but is that one million console loss going to prove to be fatal for their business? No. This is what I don't understand why people keep harping on about small failures. Has it sold well enough to convince Sony to produce a PS6 ? Absolutely, and that's all that matters. Has XBSS/X sold well enough to do the same? No. 

Are you kidding? Your typical AAA single player game costs 300 million to make. Between Concord and buying Bungie alone that would be 4.4 billion. That's enough to fund 14 more games at the level of Spiderman 2. Imagine the PS5 with a minimum of four 9/10 rated exclusives a year. They would have sold at least 10 million more consoles from the exclusives alone and at least couple million from no PC ports. PS5 might even be looking at 100 million by now if they had just focused on good exclusive games.