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curl-6 said:
Pemalite said:

It is if you keep it to just the top 10.

Otherwise if you expand it and start including games like Minecraft, Donkey Kong, Kirby in the top 50 etc' then it starts to favor WiiU ports once again.

If we are just talking volumes of just game sales... Over 100~ million copies of games are just WiiU ports in the top 10 which is the majority.

If you expand it beyond the top 10 to include system's library as a whole it actually gets less and less; there about 12 Wii U ports on Switch, out of a library of over 5000 games, so not even 1% of Switch's games are Wii U ports.

Likewise, if you tally up the sales of those games, it comes to around 140 million, out of nearly 1.4 billion units of software sold, so just 10%.

10% of the WiiU's library being the Switch library is still a large proportion, lets not beat around the bush here.

But I think it also highlights that it's not Nintendo's game quality that was ever the issue for the WiiU's catastrophic failure in the marketplace.

But if we expand outside of the WiiU's ports and start to include ports from other consoles like the Nintendo 64, Playstation, Gamecube... It starts to make the Switch look like a platform that is excessively heavy on ports from other consoles... Which for me, what great as those games were often the "definitive" version to plays those games.



--::{PC Gaming Master Race}::--