For those who have given up faith in AAA style development ever being sustainable ways of leading the industry, how long ago did that happen?
When I say "AAA-style development" I mean the sort of games that have a trunk development and the releases are branches. So, EA sports is a good way, it's 1 trunk, but each year they branch out a 20XX version of that game which has some new features and content specific to that branch. Call of Duty, Assassin's Creed, and other similar franchises fall into this. Basically, selling the same game over and over again with a facelift and a new hat... but without the same level of scrutiny as games that sell DLC or are released as remasters... and Call of Duty version 37 will cost more than a remaster or DLC of a Final Fantasy, Xenoblade, Paradox, or GTA game.
I describe myself as a little dose of toxic masculinity.







