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G2ThaUNiT said:

Which ultimately leads to less risk taking and innovation, and much more focus on safe bets. This will eventually collapse or we’ll only get like 1 or 2 games from AAA publishers.

We’ve seen what the indie and AA space is capable of. That’s where I’ll be spending most of my gaming time going forward.

Yeah when you have to sell 10 million plus to turn a profit, it tends to lead to homogenous products to appeal to the broadest possible audience.

AA games often have more style and flavour as they can afford to commit to a specific target audience.