I think the bigger problem is that there are so few first party games announced. In terms of major releases, we have DK, Air Riders, Tomodatchi thingy, and a couple of crossgen titles.
So, idk whats up. It's possible it's a planned strategy. That Nintendo figures it's going to sell as many as it can make so far, so why not hold off till the enthusiasm dies and announce more. Or maybe there's just not a lot in the pipeline.
Either way, we do have a few positive signs. SF6 is on it, and this is really the first time Nintendo has actually had the most current version of Street Fighter on its a console since SNES. FF7 Remake is on the way, Elden Ring, and Madden for the first time since the cube. Hopefully the lineup in general will be fleshed out more in the coming weeks.
| Mummelmann said: The Switch has sold insanely well, the same can't be said for the 3rd party software overall on the platform. |
That really doesn't track. Because third parties keep releasing games on Switch. Granted not as much as PS5, but easily the best third party support possibly since the SNES days. I don't think they're doing it to lose money.
You mentioned Dragon's Dogma 2. I assume you mean Dark Arisen, because I don't think 2 is on Switch. But, 2 sold about 3.7M on Xbox/PS5/PC. So in context, "barely scraping above 1m"doesn't seem so bad. We have some other positive signs too. DB FighterZ sold about 2.5m on Switch, about 1/4 of its overall sales.
Comparing the sales of third party games on Switch has two problems. First off, you seem to be going off of wikipedia, which is not a great idea. They simply don't have access to a lot of the data, so unless companies share it. For instance, the 6 million you quoted for Minecraft is just based on what we have public knowledge of, which according to the Wikipedia page, is just the data from Famitsu, Gematsu (for France), and Spain. That likely does not include digital figures and more importantly doesn't include the US and misses a huge chunk of the EU. I think it is likely that the actual sales would be closer to 10 million if we're being very conservative. Likewise Dark Souls Remastered's info seems to come from CESA which may only track Japanese sales.
The bigger problem is that Nintendo games sell really well. Minecraft's 6 million may put it at 30 on the Switch list, but if we keep Wikipedia as our source, it would have been in the top 20 on PS4 and the second best selling game on PS5. Sticking to official figures, I believe Marvel's Spiderman was PS4's best selling first party title with about 22 million in sales, but it would have been the 8th best selling first party on Switch. But relative placement on the top sellers doesn't necessarily mean lower sales and profit.
So, I really don't think we can conclude, at least based on what you've posted, that third parties are doing poorly. Many just don't report sales at all and many don't break it down by platform. But considering the volume of games released by Switch, I think it's fair to say that it is a profitable platform for many developers.







