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LegitHyperbole said:
Kyuu said:

Wrath of Cortex (2001) was the first Crash game to go multiplatform. Ties with Sony were cut several years before Universal Interactive/Vivendi merged with Activision.

Sony will probably try to keep working with Shift Up, and good chance they will succeed, but it's not guaranteed.

Stellar Blade could end up like Bloodborne but then again Sony let Kojima Pro go multiplat with DS2 after funding them heavily. There's a lot that can happen in between but there is no way in hell it's ending up like Crash. 

Sorry, but you can't possibly explain why Shift Up wouldn't at least consider leaving Sony* if a 3rd party publisher steps in, pays them more than Sony is willing, and allows them to go full multiplatform.

Bloodborne is a Sony IP, and Death Stranding is made on a Sony engine. There are more similarities between Crash and Stellar Blade than your two other examples. And your reasoning as to why Sony stopped publishing Crash is objectively wrong. Crash wasn't "sold" until 2008 (merger with Activision).

Last edited by Kyuu - on 19 June 2025