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Shikamo said:

Well, Switch 2 version looks much better than PS4 Pro version, but this is expected.

Here the comparision video:

The PS4 has 8.4 Teraflops of fp16 gpu performance and 4.2 Teraflops of fp32 performance. It's a powerful system really but the Switch 2 is rendering as low as 360p in performance mode for its 720p upscaled portable output. The PS4 has dynamic resolution and the minimum resolution is 972p. The PS4 pro on average is rendering at 1080p with 1188p as maximum resolution. Switch 2 in docked is rendering at 540p. Switch 2 is relying heavily on DLSS upscaling. Both systems have strengths and weaknesses in comparison with each other.  There doesn't seem to be many big disadvantages to DLSS upscaling. You may get some onscreen artifacts at certain times but there really isn't anything to worry about. It seems such a great feature to allow the Switch 2 to punch above its weight.