| Dante9 said: It's a really backwards system in this business, where early adopters get the worst experience. |
It's exactly the same issue in every tec bussines. Early versions of phones and electronics, even cars, are more prone to failure
Why should games be different?
It's really a consumers habits problem, rather than a industry problem. People have really strong FOMO, and instead of admiting them and making conscionous choices they choose to keep pre ordering games only to get angry they are not the perfect version realesed yet







