| sc94597 said: Edit: Part of this is probably Windows bloat. When you compare Windows vs. Steam OS in comparable handhelds (like the Legion Go S, for example) they get like a +15% performance uplift in Steam OS. |
Yeah, some folks don't seem to understand how much of a hog Windows is. When the game is running on other OS, not natively, but through compatibility layer, and still outperforms Windows on the same hardware by that much (in that video, CP2077 by 28%, which is, in modern times, whole GPU generation uplift), there is a big red flashing light (not to mention massively better battery life under same load). From my POV, MS is currently more worried about SteamOS, than anything happening in console market.
Tied to the topic, dedicated console with good OS will always beat that same hardware with bloated general purpose OS, especially since there is only one kind of hardware your optimizing for, compared to general approach with PC ports. That said, all "consoles are punching above their weight" compared to PCs due to being dedicated hardware with optimized software, Switch 2 being nothing more or less, despite some folks, who really need to curb their enthusiasm and their overblown statements (or maybe even check their eyesight) thinking otherwise - SW2 performs exactly as expected for level of hardware it is made of, everything else is up to developers.







