I'm not sure I would enjoy an important fight becoming easier just by trying it again and again. I think it would take away from the feeling of accomplishment once I do win the fight. I imagine this does work fairly well in practice, but it has this downside as well. I guess it could work better for games that aren't so much about accomplishing anything, but I have my worries about this in games that are supposed to be hard. That said, I don't have experience with this described mechanic, so I could be wrong, or maybe it's just me.







