| bonzobanana said: I don't consider myself being negative, I have been very positive about the very impressive DLSS upscaling. I am still curious why a retail model would have the same memory as the development model plus curious why Nintendo haven't officially confirmed 12GB of memory but have confirmed other aspects of the specification. It has been widely reported that journalists aren't getting their review models until the launch date. At all times I'm trying to be realistic, neither negative or overly optimistic but just in the middle I hope. However I am not a Nintendo fanboy so I'm not emotionally attached to what the Switch 2 ends up being in spec. I am very interested in gaming technology though. |
You've just made a thread suggesting they lowered the amount of RAM of this thing via software even on finished retail units because they're not sending it early for reviews. Maybe negative is not the right word to be using but what you're saying here is absurd.
Nintendo never said anything about the RAM that's on the Switch, there's nothing about it on their website: https://www.nintendo.com/us/gaming-systems/switch/tech-specs/
Nothing in 2017 either: https://web.archive.org/web/20170313122221/http://www.nintendo.com/switch/features/tech-specs/
This is basically the same spec sheet they're using for the Switch 2.
The shipping manifests said it would be 256GB/12GB. We know the 256GB part is true even on retail units, so it's unlikely the 12GB isn't. Seems like this time dev kits have either the same amount of RAM as retail units or more than 12GB.









