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S.Peelman said:

Anything with the Quake III engine is most satisfying as far as shooter gameplay goes. Those have a way of fluidity, smoothness, quickness and simplicity that just clicks.

I’ll nominate the original Call of Duty to name a game.

Personally I think that has more to do with movement than shooting, but I agree, the Quake III engine just feels awesome. I don't play a lot of shooters in general, but I don't think I've ever played anything that feels as good as anything I've played that uses the Quake III engine. I think I've read John Carmack say that they put a lot of effort into clipping stuff/making sure the world feels 'solid' enough, and I think that's also a big part of it.