Excuse my ignorance but there is a lot of debate here about performance of Switch 2 but I've yet to see any confirmed specs for the Switch 2. Most of the comparisons seem to be with the development version but what are the retail specs and timings for the Tegra chipset for both portable and docked? For example has 12GB been confirmed by Nintendo or any Teraflops figure? Normally there is quite a high downclock between development hardware and retail and the chipset is using a very power hungry Samsung 8Nm process which is probably equivalent to Intel 10Nm (Intel 7) and it only has 5W an hour to work with maximum on battery. 20Wh battery, minimum runtime 2 hours, screen taking at least half that 10W. Surely the Switch 2 is relying heavily on low resolution output like 360p to upscale to 1080p to save power. Also there seems to be a lot of background processes with the Switch 2, i.e. new features. If it wasn't for the Switch 2 clever upscaling surely the Steam deck is a lot more powerful. I'm sure the Steam deck could have very playable frame rates at a 360p resolution in very ambitious games. The Steam deck is based on a much more advanced 6Nm fabrication process. However the Switch 2 is a two state console with both portable and docked modes. It feels like portable mode has to be relatively low performance relying on upscaling where as docked is another debate entirely but still relatively low performance. I'm expecting portable performance to be a much lower ratio of performance compared to the original Switch. It feels like Switch 2 portable mode needs to be very low performance to hit 5W or less.








