By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Nintendo: Saving console gaming (computer gaming was fine and thriving throughout the videogame crash of 1983) with the NES and Super Mario Bros.

Sony: Making videogames more for teens and tweens instead just to kids, nerds or families, thus bringing it to the mainstream.

Microsoft: On console, bringing online features to the mainstream. On PC, standardizing 3D graphics through DirectX (before, each manufacturer had his own standards, so early PC 3D games worked only with specific 3D GPUs)