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Jumpin said:
curl-6 said:

I can see the next Xenoblade being 30fps on Switch 2, as these games typically emphasize vast and detailed open worlds.

Yeah, 30 FPS is fine for this game. The thing, I think, would be pop-up reduction. There is clearly a loading priority that loads environmental details effectively, giant monsters effectively, but then the smaller elements are de-prioritized and load only as the player gets close enough - and if traveling at high speeds (such as with the upgraded Hræsvelgr in jet-flight mode... which is fucking fun), may actually load after you arrive on location.

Limitation of the engine rather than Switch.



Bite my shiny metal cockpit!